fn push(&mut self, val: Command<InputReference<'a>>)
fn push_literals(&mut self, data: &InputPair<'a>)
fn push_rand_literals(&mut self, data: &InputPair<'a>)
fn push_block_switch_literal(&mut self, block_type: u8)
impl<'a, 'b, Alloc: Allocator<u16> + Allocator<u32> + Allocator<floatX>> CommandProcessor<'b> for ContextMapEntropy<'a, Alloc>
[src]fn push(&mut self, val: Command<InputReference<'b>>)
[src]impl<'a, 'b, Alloc: Allocator<u16> + Allocator<u32> + Allocator<floatX>> CommandProcessor<'b> for StrideEval<'a, Alloc>
[src]fn push(&mut self, val: Command<InputReference<'b>>)
[src]impl<'a, 'b, Alloc: Allocator<s16> + Allocator<u32> + Allocator<v8>> CommandProcessor<'b> for PriorEval<'a, Alloc>
[src]fn push(&mut self, val: Command<InputReference<'b>>)
[src]